This week signalled the final week of development. The CG part of the experience (Act 2) was being developed in a separate sandbox and now needed to be integrated. The integration included establishing of pacing and perspective shifts. Considering the more intimate nature of this aspect of the experience, we wanted to make use of VR in the best possible manner. Therefore, we moved the camera in and out of the fluid moving elements in the sequence. Additionally, we ran into interesting spline movement issues that were highlighted at this juncture only because of the creation of smaller splines.
https://youtu.be/T7pik4e7QHw