Playtest Day
Playtesting
GDC, Halves, and the Future
Week Six: Technical Tests
Week 5: Strengths and Weaknesses
Week 4: Results, Problems, Solutions
Week 3: Iteration
Week 2: Effective Planning and Prototyping
One of the key foundations for any successful project is building a plan which accounts for surprises. For Project Hindsight, we aim to create a plan which accounts for an experience that has unique facets, such as the merging of […]
Week 1: Evocative Live-Action VR Stories and their Constraints
As storytellers all around the world will tell you, an effective story is one that can resonate with the audience in a way that it stays with them long after your story has been told. But what separates a good […]