MARCH Postmortem

[As part of our project, mindful xp is committed to documenting our progress – part of that is creating postmortems for our games. Postmortems are very candid about game details, so if you don’t want a game’s experience spoiled before you play, reading these might not be in your best interest.]

MARCH is a first person exploratory game I made roughly in 4 weeks, for the individual works round of the mindful xp project. MARCH is an intensely personal game, an autobiographical work depicting my thoughts and feelings about breaking up with someone recently. The game was catharsis to develop, as the entire affair weighed heavily on my mind for a long while after it occurred, and it was something I “needed to get off my chest.”

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Taking the First Step: Connections Postmortem

[As part of our project, mindful xp is committed to documenting our progress – part of that is creating post-mortems for our games. Post-mortems are very candid about game details, so if you don’t want a game’s experience spoiled before you play, reading these might not be in your best interest.]

Connections is an abstract shooter that deals directly with the difficulty of maintaining relationships over time and distance. It was the second project developed for mindful xp and the first game we developed in Flash.

You can play Connections on our website, on Kongregate, or on Newgrounds.

Development:

Within mindful xp we consider Connections to be our “first” project. While R-evolution (our first release) was developed within mindful xp, it was an idea we had brainstormed while outside the project semester. Connections represented the first time we as a team had gone completely through the process of brainstorming, designing, developing, and releasing the game entirely within the context of our project.

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Get Closer released

What a wild ride it’s been! We released our final game for mindful xp today. You can play Get Closer on our own site, on Kongregate, or Newgrounds right now.

Thanks to everyone for your support and plays this year. It’s been an incredibly rewarding time developing all 10 games this semester. We’ll keep on updating with new postmortems and other new so please keep in touch! Thanks and keep playing!