Converting Animation from Maya to Show Controller
After animating Tom in Maya, the next step is to use the Weigl Animation converter to convert the rotation data in either X-axis, Y-axis or Z-axis to data recognized by servo motors. Steps to be followed to use the 3D converter software are as follows: 1. After completing the animation, … Continue reading Converting Animation from Maya to Show Controller
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed