Playing around
- Posted on March 30, 2012
- in Uncategorized
- by Samantha Collier
Today started off with testing changes we made yesterday. Things seem to be working much smoother and can only go up from there.
We have been adding in new animations for the snake fight. We have also been fine tuning the slime meter and the movement.The team as a whole had a sit down where we talked about where we are going from here with the audio and the gestures. We are planning to cut some extra audio to add in more instructional audio we believe will help drive a player through the experience.
Also, we have started working on the dragon fly experience. We have a fully modeled and rigged dragon fly to use in our already complete environment.
Our programmer hard at work testing while developing. We have a feature during the snake fight that it will snap a picture and show you at the end.