Design

Integrate gaming as a tool into design process.
Go to Game Flow

Game Flow

One page design shows the loop of the game mechanics.

Go to UI Design

UI Design

The UI Breakdown shows how players navigate through the game.

Go to Gameplay

Gameplay

Walk you through the entire game flow, learn the trade-offs in car chassis design.

Go to Dreamcatcher

Dreamcatcher

Autodesk’s AI generative design tool.

Game to Garage
How things shape things - Generative Design

Team Traffic's goal is to integrate gaming as a tool into the design process. Specifically, we are creating a game in which users design cars through play. As players test drive a virtual car, the system collects car performance data. A revolutionary AI-informed software then uses the data to generate new car designs. Players can iterate their design, test it in-game, and engineer a unique car best suited for their play style. We are working closely with design researcher Mickey McManus from Autodesk and action filmmakers Bandito Brothers to explore design through gameplay.

Team Traffic

Students at Carnegie Mellon University.

Eric Tsai

Designer, Gameplay Programmer
http://ericktsai.com

Ming(Angela) Luo

Technical Artist
https://vimeo.com/161304908

Kyungik(Aiden) Lee

Programmer, Technical Artist
http://www.aidenl.com

Christiana Zhu

Software Engineer
http://www.christianazhu.tk

Feiran Wang

Producer, 3D Artist

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