Week 16 Newsletter

Week 16 – Abstract: “Well everyone, we’ve reached the end of our journey together! It has been an enlightening and succesful semester. We created a complete mobile experience that we hope will prove successful in teaching traumatized children how to understand their thoughts, feelings, and behaviors…”
 
 
 

Week 15 Newsletter

Week 15 – Abstract: “This was our last week before our final presentation next Friday, May 9th. We focused on polishing the game and porting it to Apple’s iOS mobile platform. We also met with our clients to celebrate the approaching completion of development, as well as product turnover for client testing and use going forward…”
 
 
 

Week 13 Newsletter

Week 13 – Abstract: “Over this past week we focused on preparing a shippable version of our game for our soft opening this coming Monday, April 21, 2014. To do so we created finalized animations for our playable character, prologue and epilogue videos for the game, iterative quality assurance sweeps and play-throughs, and promotional videos…”
 
 
 

Week 10 Newsletter

Week 10 – Abstract: “Hello again everyone; it’s been a while! We took a couple of weeks off for spring break and to attend the Game Developer’s Conference held in San Francisco last week (so no need to worry about the “missing” week 9 newsletter). This week we focused on conducting our second playtest, as well as compiling an effective presentation of our progress this semester to present at halves…”
 
 
 
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