Demo 9/28/12
Heightmapped Hiroshima demo is up! Anabelle helped me carve out the rivers with greater definition. The mountains still need to be smoothed, and the land by the river is a...
Heightmapped Hiroshima demo is up! Anabelle helped me carve out the rivers with greater definition. The mountains still need to be smoothed, and the land by the river is a...
Writing an effective soundtrack for this interactive experience is an exciting and interesting challenge. The subject matter is already so emotionally charged, that the tone of the score needs to...
So I decided that carving out rivers and mountains in Unity’s terrain editor by hand would probably make me suicidal, and since Anabelle and Noreen have enough work to do,...
Newest demo is up! We were in DC Thursday and Friday, so I forgot to post it until just now. But everyone can exhale now…here it is! see this webpage
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