Fri, Jan 22nd, 2016:
1) Meeting with Ralph
- Prepare music for all demographic
- Setting up winter-like feeling with ethereal music before the game starts
- Idea that makes player frozen(or make player’s character into snowman) when they get knocked out
2) Meeting with Brenda
- Encourages us to have animal-like character because it has more flexibility in the aspect of race and gentder
3) Meeting with Rich
The meeting note is as followed
Art
Whether we should have animal or human characters should be decided later, once we’ve nailed the core mechanic of the game.
Game Design
- for the build phase, have a fixed amount of resources to build the fort, and make snowballs out of the leftovers
- throwing snowballs and having them stick snow to the face of the other player
- throwing vs. ducking mechanic, based on the orientation of the mobile device
- device lying flat: building/throwing phase
- device picked up: ducking phase
- have the players’ faces photographed before the game starts, and superimpose the pictures onto the avatar heads
- maybe allow players to upload their own photographs
- when throwing a snowball at a snow fort brick, have the snow from the fort return as an asset when it falls back apart into snow
Other
We should speak with Jon Salwitz about the game he made, “Rampart”.
- game has two phases: build phase, then fighting phase
- having a fixed amount of a resource
Thu, Jan 21st, 2016:
1) Meeting with Tom Corbett
We have a meeting with Tom Corbett at 3:30 pm. We got lots of feedback and the meeting was very helpful for our team. His feedback was as followed.
- Humanlike concept art
- TV/controller connection idea
- Class design
- The game design that has all game mechanic integrated.
2) Preparation for OCCO meeting
We started to reinforce the powerpoint slides. We add the information as followed.
- The game design that has all game mechanic integrated.
- Actual production deadline
- Humanlike concept art
- TV/controller connection idea
- Class design
Wed, Jan 20th, 2016:
1) HBO Visiting
We pitched to the HBO personnel and it was successful. We pitched about the work we’ve done for two weeks and they were all surprised that we are having a very productive schedule and progress. HBO personnel seems interested in VR interactive storytelling.
2) HBO Tech Talk
Joshua, Winnie, Sarah and Winnie take the HBO Tech Talk seminar. We get information about VR interactive storytelling principles of the new HBO interactive content production team.
3) Setting Linux to experiment Disney snow simulator
Martin set the Linux to simulate Disney snow simulator at the public computer.
4) Send Steve ETC present status of use
Joshua send the present status of use to Steve.
5) Arrange meeting with clients
We arrange meeting with Tom Corbett at 3:30 pm 01/22/2016 Thursday. We will pitch it to him first and get some feedback for final presentation. Also, we set the time of meeting with OCCO at 4:00 pm 01/23/2016 Friday.
6) Team building (Math war)
Martin and Jerry have math war. They tried to prove whether life is a lie or not in mathematical way.
Tue, Jan 19th, 2016:
1) Start managing development blog
Get the Hostname and ftp information from Sarah, and started to find and apply adequate theme into development blog.
2) Prepare pitch for the HBO visiting
We prepared powerpoint slide for HBO visiting. We arranged the work we have done for two weeks. We checked our concept art for the first time. Everybody thought it was cute. I hope we can decide our firm concept after we get feedback from the actual client from OCCO.
Mon, Jan 18th, 2016 :
1) Finish Theming plan and send it to Janice
We will make 3D paper snow flake and hang to the ceiling. Also, we decided to buy Indoor Snowball + Indoor snow shield + Indoor snow launcher for prototype and brainstorming
Indoor Snowball(40pk) –
http://www.amazon.com/gp/product/B00ADVKRRM/ref=ox_sc_act_title_3?ie=UTF8&psc=1&smid=A2AGSI5FHCF3TV
Indoor snowball shield(With 2 indoor snowball) –
http://www.amazon.com/gp/product/B00MQ426W8/ref=ox_sc_act_title_2?ie=UTF8&psc=1&smid=AEQF4HVNPT5Z4
Indoor snowball launcher(With 4 indoor snowball) –
http://www.amazon.com/gp/product/B00V7BAMYU/ref=ox_sc_act_title_1?ie=UTF8&psc=1&smid=A2P5I4NW0QQAX1
2) Finish & check the construction prototype and aiming prototype
Jerry spoke to programmer and organize the game mechanic into more engaging way