This week we reviewed the playtest results from last Thursday and Friday to determine how the experience design should change to reflect our design goals. We noticed that a map...
This week we broke down our vision for the next three weeks (before Softs) into sprintable chunks of development. Our current gameplay iteration involves no LEGO baseboard (a flat interactive...
This week was focused mostly on getting feedback from a variety of playtest groups, namely the Hunt Library team as well as visitors from the ETC-organized Playtest Day! We wanted...
We created a physical set-up for our LEGO interactive experience using a miniature projector and a Kinect 2 camera sensor hanging from a makeshift stand. We are looking into options...