
Burnt Onion Studio
Burnt Onion Studio is a game studio consisting of ETC students, working on the pre-production of a year long development game. Burnt Onion Studio will explore and develop our own game production processes and meaning of pre-production to pass it on to future team for the development.
The studio’s goal is to develop a pre-production package for a game that will be published in a professional fashion; publishing it to Steam, the App Store, Google Play, etc.

Bryan Kim
Producer

Linyao Li
Artist

Varun Mehra
Technical Artist

Xiangyu Sun
Interaction Programmer

Yanyu Tong
Artist

Victoria Yom
Game Designer

Meng Han Yeh
Character Artist
Click to see the details of the team
Take a look at our great journey to make a preproduction package!
What if we can make a huge moving building that attacks?