Journey of Onions
Week 11
Next Goal? Playtest Day!
Entertainment Technology Center will invite multiple guests on April 6th (Saturday of Week 12). This is the first time we are presenting our pre-production prototypes to the public. So, we want to make sure we want to fulfill following categories for the playtest day:
- Prototype is playable
- Prototype can answer questions that we want to find out
- Any questions comes out from this prototype?
Getting Geady For the Playtest Day
We are gradually developing our prototype to create our minimum viable product. We already have a basic system for the resource management using food, metal, and gasoline. Now it is time to generate maps (level design) of the game.
Fortress Rig
Art Team - Exterior Design
Art Team - Environment Design
Art Team - Character References
Our previous Character concept art was too realistic. We decided make it more stylized rather than going realistic due to scope.
Art Team - Indoor References
To finalize the indoor concept art, we researched for references that resembles our final rendering