The best way to open up the summary of our week is really to share footage from the festival here to be viewed after the…
CloudWorks Post Mortem Fall Semester 2020 CloudWorks is a pitch team composed of one artist, Cara Chen, one UI/UX designer, Annie Hsiao-Ching Huang, one experience…
The week of Thanksgiving we decided to take off from most work to make sure that we’re prepared for all the chaos that we know…
Visual Story Theater In advance of the playtest this week we’ve been pushing to implement as many environment and interface updates as possible to get…
Communication Changes Way back at the beginning of the project our plan was to have the project playable through a browser using WebGL to set…
New World Order On Monday afternoon we met again to try stress testing using the headless client in a newly organized virtual festival space. Last…
Event Planning The first piece of good news that we received at the start of this week was the final approval of our proposed schedule…
Of course the big moment from this week was our ½ presentation, checking in at the midway point of the semester. We’ll get to that…
Alumni Meetings Starting late last week and continuing mostly into this week we set up appointments with a bunch of alumni who had initially responded…
Stress Testing This week we were excited to begin to stress test our project for the first time at any kind of scale. We wanted…