Today:
- Worked on schedule details
- Started putting together design documentation
- Searched for reference materials
- Held team meeting to discuss the week’s progress and our plan for next week
- E-mailed Dr. Lee to clear up the client question
Today:
We have our first progress meeting today, everyone has a good idea on their task or tasks.
So far for pipeline wise, we are acquiring Unity3D pro licenses for team and for the project. I personally installed the 30 days trial version so I can keep design the structures for the project. And am aware that we need to come with animation pipeline as well for pre-render stuff.
Have talked with Steve Audia about the Unity3D asset server, setting up tonight.
Will presenting complete report of my pipeline evaluation on Monday either during or before weekly advisers meeting.
For next week,
Today:
Next:
Today I worked on setting up a way to keep a running schedule for project tasks and looked up some references on composing design documents so that I can begin writing documentation for our games. We also discussed some rough design for the fingerprinting mini-game.
Today:
Tomorrow:
For tomorrow, we plan to decide on the details of Fingerprint level, also will discuss textures for the assets.
Unfortunately, I wasn’t that productive or at project room today because of my TA duty. But I promise, which I am trying really hard to get all BVW related works (Machine setup for new students) done so I can focus on work as soon as I can.
Task tonight, start to evaluate Unity3D pro version for team and still figuring out the folder structures.