- Elective class ( Entertainment Design )
- Change new asset
- Add logic of fingerprint comparing
Archive for February 3rd, 2011
Saw Navi appliedĀ textures I gave him, going to make few adjustments for that for better presentation purposes.
Start to look in to some animatics for ballistics.
Action items performed:
- Textures and environment models added
- Bullet textures and glow to the interface added in the environment
- Worked on more environmental assets, textures and lighting with programmer
- Worked on more assets
- Did more background research for level 2 evidence collection game
- Spoke with Phillip Sauter, a local animator who has worked with crime scene modeling before
- Attended Drew’s producer workshop