Archive for February 24th, 2011


Dailies 2-24-11

Today:

  • Edited and re-submitted the menu “bars” the servers
  • Converted Multiple choice question elements such as gun details over to new format

Tomorrow:

  • Begin creating new function buttons and viewport slider.
  • Start work on new Fingerprint elements

Dailies 02-24-2011

Action items performed:

  • Interface updated to include the new scene.
  • A lot of textures added.
  • New functionality added to include more re playability and reduce redundancy

Dailies 2-24-2011

  • Imported Assets into scene.
  • Discussed with programmer about scene interaction and layout
  • Generated animation for the scene

2-23-11

Today:

  • Re-designed the entire user interface
  • Team CSI style photo
  • Discussed new interface interactions and options with Navi and Brandon
  • Posted new assets to the Unity Server

Tomorrow:

  • Continue UI work
  • Create more assets for Ballistics game (details for gun types)

Dailies 2-23-11

  • Worked on new scene make multiple case
  • Discussed new 3 designs for the interface of the game

Dailies 2-23-11

  • Worked on figuring out how we’ll connect to UNH for video conferences
  • Team photo!
  • Scheduled process grade meetings
  • Hosted anthropology student from Pitt
  • Talked with Andrew & Navjot about the new interface design and how to refine the mechanics of our present games

Dailies-23-02-11

  • Sound Effect: Correct Answer Beep, Wrong Answer Beep.
  • Start working with Michael, making gun shooting animation.

Dailies 02-23-2011

Action items performed today:

  • Worked on new scene
  • Had a process grade meeting with team advisers
  • Discussed new design for the interface of the game

Dailies 02-23-11

Had process grade meeting with Shirley and Scott today, talk for awhile about team and myself. Glad they liked what we are having now. But also pointed out that we still have far way to go.

Team like what movies I’ve generate these couple days. Still rendering at this point for some other passes