Talked to most of the team that I am volunteering for pipeline/work flow monitor position for the team.
Originally, we were trying to go with Unity3D + Perforce to design our project. After speak with people from team Unity, Andrew Gartner and Steve Audia, we’ve got the message that Unity3D and Perforce is not a good combination.
Both Andrew and Steve mentioned about Unity3D’s asset server. I will take a look in to that and expecting to have a full evaluation report for pipeline and directory structure on Monday. Thankfully, we are still in early stage of production. There are only couple assets we plan to build now. And thanks for Arvin to model those, which I am expecting to join the assets creation or pre-viz once the pipeline is set.