Latest Entries »

April 04-01-11

Today I spent all day to deal with smoke. Unfortunately, I couldn’t get what I want all day. It’s a research and develop day that I have to say was going well.

Other than that, I started to render a sequence with microscope. We should see some result on Monday.

Dailies 04-01-2011

Action items performed today:

  • Added end state to the ballistics game

Dailies 4-1-2011

  • Assembled the assets into the room
  • started with basic room design
  • Created a bowl model and textured it as a replacement for the paper on clipboard – suggested by the client

Dailies 3-31-2011

  • Collected all required assets for the third game
  • Formatted the assets according to the requirements

Dailies 03-31-11

Today we had video conference with University of New Haven. They liked our progress, and we will check with them in another 2 weeks with our 3rd game.

I am very busy due to BVW today. Took cared what had to be taking care of today so I can focus on CSI next few days.

Dailies 03-31-2011

Action items performed:

  • Had a client meeting and discussed progress on first two games and about scenarios of third game.
  • Working on third game prototype

Dailies 3-31-11

Today:

  • Client Call!
  • completed most individual assets for “end state” screen for Games 1 & 2
  • handed assets off for implementation

Tomorrow:

  • develop “flavor” text for end states
  • make adjustments on Games 1 & 2 per client’s request
  • begin creation of Game 3 assets

Dailies 3-30-11

Today:

  • refined exported instructions highlight for implementation
  • mocked-up “end state” screen layout and animation; discussed with team

Tomorrow:

  • work on individual assets for “end state” screen

Dailies 3-30-2011

  • Researched on importing egg files into maya
  • Gathered assets from sources

Dailies 03-30-11

Spend some time to polish the water effects from ballistics. In progress of polishing gun firing part.