This week was the thanksgiving break for the most part of it. But during the initial two days, we worked on the feedback we got from the play testing session of the previous week.
-We fixed the bugs that we saw during the previous week
-We came up with a new iteration of UI
This iteration divide the menu options on both the controllers
-We finished making all the models and imported them all into the scene
-We got the screenshot function working and attached to the UI