Week 14
We had our soft opening on Monday of this week – the format is like quarters: all ETC faculty were coming to see and comment on our product. Because our team needs Twitch as the main component, we cannot run […]
We had our soft opening on Monday of this week – the format is like quarters: all ETC faculty were coming to see and comment on our product. Because our team needs Twitch as the main component, we cannot run […]
This week is our 1/4 walkarounds. During the quarter, we are present the overview of our project to all ETC faculties and will receive tons of feedback from them. At the beginning of this week, we came together to finally […]
This week we mainly focused on designing the game. To keep every team member on the same page, and also set up a design guideline, we generalized the design pillar for our game. Since our project is a game with […]
This week we researched on similar Twitch extensions and confirmed our design constraints with our client, Prof. Jessica Hammer. The only constraint was to use Twitch as our platform. The reasons behind using Twitch platform for our game was because […]