In this week, we pivoted our design approach.
Though we presented our work to our client and they thought the puzzles are cool, we found it hard to put everything together and make a playable prototype.
We also tried to get it from roles, but it wasn’t leading us to a result either.
After talking with our advisor, we decided to make our design pillars and try to approach the activity through narrative.
We had a discussion of our design pillar, and made one:
We also went to a Room Escape to experience a collaborative puzzle solving.
Pictures are on the way!