Our team started the third week with signing a team motto and putting it up in our project room. Our motto is:
To make the players realize something about themselves, that is, to have an epiphany.
Below our primary motto, we listed several secondary goals:
– Creating an engaging game
– Creating a unique game
– Having meaningful mechanics
– Guide the players subtlety
We are getting closer to what we want in an expressive game.
Progress
On Monday, we narrowed down our wide open ideas to four themes that the team was most interested in. They were Theseus’s paradox, work-life balance, relationship, and trust.
In order to bring new perspectives to our concept design, our team applied top-down brainstorming methods in the next two days. We started with blue sky brainstorming based on each theme. We put aside our previous game mechanic ideas and expanded on the facets of each theme and scenarios to express each facet. Each scenario should be able to serve our project motto. This kept us on the right track of focusing on meaningful game design. (more…)
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