From the end of last week, we started modifying our game mechanics. We changed the Simon rhythm memory game into competitive A-B following game.
After finishing a rough version of the prototype, we held an Etc playtest.
We have limited number of playtesters, but from their feedback, we get a very simple conclusion:
Our game design is not as engaging as the verison before.
Based upon this conclusion, we put our attention from competitive game to coorperative again.
1.We will finish our final version in regard of game design.
2. We will prepare the materials for soft opening on Week 14.
3. If we have time, we will hold an interior playtest for this version of game.
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