Week 5

This week, we explored the pipeline of the whole shooting and editing progress. This helped us to make sure how we are going to arrange the whole semester.

As a team, we went through the whole process from actor recruiting, script validating(user research), setting light and prop, shooting, video editing, stereo sound applying and the Unity3D implementation. There are a lot of challenges but it was fun. For this first shooting we spent a lot of time in the preparation. We have meetings with Alumni Jaehee and Visiting Professional Anthony Daniels, and we got a lot of constructional suggestions which will help us in the following shooting.

You can see from this video, we shoot the actor part in the green screen room. We edited and add this to another environment layer, which is recorded separately.

In the meantime, the UX designer organized the whole group finding problems in Flow, Scripts, Avatar, Actors, Usability and Visual; finally we define the problem “How do we help a facilitator provide effective training to college-age women on assertive resistance in sexual harassment without the hassle?

Problem Define

Another problem we came across is the transition. We are trying to make the end-user to have a natural conversation with the recorded actor. The typical problem of 360 videos is lacking realism since the awkward neutral position. Finally, we find the blinking eye effect can solve this problem effectively, From the picture, you can also see the black stoke, which is the filter we added to make the whole experience realistic but not traumatic. We are still exploring which filter will be better in the final deliverables. 

Here is what we have for this pipeline exploring