This week, we reshoot the first scene with Conor Triplett. This is also our first product for this project. In order to make sure the template of deliverables we are going to have for the whole semester, we did a lot of tests to make sure which direction we are going to choose.
1. Filter Test – How could we create a realistic experience without TRAUMA? The filter is going to solve this problem. The following picture is showing the different kinds of filters we have used to solve this problem.

we want our experience to be realistic but not traumatic. Compared with CG models, we found 360 video fits more. The performance, especially facial expression of avatar is more natural. Thus we decided to add a filter to cover too many details. We don’t want the effect to break the realism, so it cannot be too flat or too exaggerated. Finally, we concurred with our client that this slight cartoony filter is good.
2. Leaning forward with 2 different layers
As our project is trying to replicate realistic and impending situations when the character is leaning towards the user.
The assumption is adjusting character footage to move closer to the user will have powerful effect. Therefore, we tested on different methods: on-location footage vs. 2 layers (environment and character footage shot on green screen separately)


3. We also went through different shootings and prototyping to test the perfect distance and perfect position. We tested different distance between the actor and the camera to find the intimate and pressing feeling.

Last, is the participant’s emotional connection with the avatar is weak. They don’t know the actor before the simulation, but their virtual relationship is always closer, like friends, classmates.
To solve this problem, we give a brief description by voice over in the very beginning of each scenario. In the following prototypes, we also plan to use 360 imgs that illustrate the narration. We also plan to use 360 imgs to illustrate the content of narration.


We are also preparing for the half presentation. Nice Week 6 : – )