Full Stop Team Members

Yanyu is a 3D artist both for game and animation. She has a set of strong skills including modelling, texturing, rigging, animation and lightning. Yanyu is currently seeking to become the modeler and animator. She is passionate about combining her love of technology, art, and storytelling to impact various fields of social issues.
Find her through: LinkedIn

Tina is a software developer with many interests who wants to help creative people make amazing things. Her undergraduate degree is in Engineering Science, majoring in Electrical and Computer Engineering; She graduated from the University of Toronto, Canada.
Find her through: LinkedIn

Ran is a creative designer who is always getting bad in order to get GOOD. She is pursuing to be a UX/ Product Designer. She graduated from Beijing Language and Culture University with a Bachelor’s in Digital Media and English Literature. Now she also works as a research assistant in Human Compute Interaction Institute, Oh! Lab.
Find her through: LinkedIn

Hyelee Kim is a UX developer and Creative Technologist who’s pursuing to expand limitation of human experiences. With unique background in art & technology and media.
Find her through: LinkedIn

Anying(Amber) Zheng is a UX/ Product Designer. She is a second year graduate student in Carnegie Mellon University, Entertainment Technology Center.
Find her through: LinkedIn
Faculty

Heather Kelley
Heather is a veteran game designer, digital artist, sensory director and media curator. She focuses on under-explored aesthetic experiences and sensory interactions, including gameplay, sound, smell, taste, proprioception and touch.
Find her through: Heather Kelly@cmu.etc

John Dessler
John is a creative director, programmer, writer, entrepreneur, musician, performer and digital/fine artist.
Find him through: John Dessler@cmu.etc
Client

Lorelei Simpson Rowe
She is a Psychologist, Clinical Specialist at HighMark, Pittsburgh, Pennsylvania.
Find her through: Lorelei.Rowe@ahn.org