Final Presentation
Week 15 was all about preparing for this presentation the following week. As a bonus, a narrative treatment for the punching prototype was also written. Enjoy!
Week 15 was all about preparing for this presentation the following week. As a bonus, a narrative treatment for the punching prototype was also written. Enjoy!
Reaching the edge of the forest, I drag my hand along the ground. Specks of indigo are mingled in with the dirt. Looking up, I can see how far the corruption has come. Life has left this place. The trees are petrified, with some having purple crystals erupting from them like lightning splitting the sky. It wasn’t supposed to reach…
With the semester and our second prototype wrapping up, the team realized there was still some work to be done even after Soft Opening. The drive to add more polish and complete the experience we envisioned for the second prototype was strong. One of the things we wanted to accomplish was making a more complete and fleshed out LSE. As…
My hands felt the course rock dig into my skin as I climb up the cliffside, hoping to finally see some good news. I am easily a few days ride from the village already and do not want to spend so much time out in the Extern Wilds. The dangers that fraught these lands are sizable, but there was one,…
Although there are a lot of unknowns in our initial question, there was a lot that went right for us. One of our earliest lessons came when we experimented with the size of the LSE (large-scale enemy). After playing around with various sizes and landing on 60 meters, the question shifted to “how should the LSE be revealed?” With this…
A thought that came out during one of our meetings this week expressed that, “I feel like we got more done in the past two weeks than this whole half of the semester”. On the surface, that may appear true. Transitioning our workflow and habits due to Coronavirus did hinder some momentum, and working a new prototype meant that time…
This week saw us dive deeper into a new prototype with a more centralized focus on combat. We decided to expand upon the combat moment we tested before and build out a prototype with more polish as we did in the first half of the semester. We started with working on what this experience would actually be and what would…
This week flew by as the team worked to build a playable moment for our “Punching Combat” prototype. As is par for the course with us, the team thought ahead about the bigger picture and future plans. On top of terrain being added to the build, the programmers worked on developing AI for the LSE on top of building the…
This week was all about building off of last week’s progress while starting to experiment in some newer territory. We continued some testing of our crystal LSE while thinking of a combat moment to build for this week. Even the simple act of changing the texture of the LSE to something translucent provided both questions and answers. After our programmer…
Week 9 was not only our first week back from Spring Break, but our first week working in a Coronavirus World. As such, we left our project room and took our supplies with us to work from the comfort and safety of our homes. This obviously caused quite the shift in our process and how things would be conducted going…