Week 7 – Bringing the LSE to Life / Playtest Session 2

Giant Combat saw some decent-sized (almost giant-sized) progress during Week 7. We continued with our question of “What is correct behaviors for the LSE reacting to the player?” and implemented a lot of interesting features. While not all of them are in quite yet, we plan on finalizing what we’ve done during the early part of next week as we…

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Meet the Team

Faculty Advisors Mike Christel Mike is interested in the development and evaluation of transformational games, especially in the areas of education and health care. Mike joined the ETC Faculty in 2008, moving from Carnegie Mellon’s Computer Science Department where he was working at the intersection of speech recognition, image processing, and multimedia interface development and evaluation. As a member of…

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Week 2 – Raising a Giant

Week 2 continued our process of setting and gearing up with great results! Looking to the future, information about measuring motion sickness and discomfort were gathered. Documents were made using Google Sheets and Forms to best track our testing results and compare the data later on in the semester. These will be “living documents”, as we understand that changes may…

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