Category Archives: Pipeline

NEWSLETTER
Episode Two: Battling with Battles

With our first week behind us, we spent our second week beginning to execute on many of our decisions from the first week. However, the team’s primary attention was devoted to coming up with a foundation for our battle system. Our week began by revisiting ideas generated from our pre-production phase: elemental-based, beat-em-up loadout-based, RPGContinue Reading