Blog

Week 6

This week we did some more design iteration on our 3 ideas. DESIGN Picking up from last week, we started building our puzzle prototype this week. Our goals with this prototype are: To test if people enjoy solving an obstacle based puzzle by exploring and choosing animations Create and test a user interface which players…
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Week 5

A glance at our week With half presentations staring at us 3 weeks from the future, here’s how the week went for our team. Let prototypes drive the design direction Our learning in the past few weeks, our research, and the feedback we got after our quarter’s presentation have convinced us to change our design…
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Week 4

This week we had our quarter’s presentation. This is where we get feedback on our design and process at the one fourth stage of the semester. We had many guests who visited our space and gave us valuable feedback about our project. In preparation for our quarter’s presentation we refined some of our ideas to…
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Week 3

This week, we worked on designing some ideas with the goal of overcoming the limitations of the technology while meeting client requirements. We came up with 3 ideas, some based around the training idea. Design ideas that focus on overcoming limitations of our technology We finished working on our branding materials this week. Here’s a look at our logo, poster and half sheet. We…
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Week 2

This week we had a design workshop which helped us articulate our project’s goal better. We also had a more detailed discussion about our project’s goals, requirements and the technology’s limitations. We spoke about the different ways in which a user can provide the movement videos. We also discussed how we can handle the waiting…
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Week 1

Hello readers, We are Project Mimicus, an interdisciplinary team of students at the Silicon Valley campus of the Entertainment Technology Center. We are working with Google to use cutting edge Machine Learning research to convert videos of human movements into 3D character animations. Our goal is to to design a fun game using this technology…
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