Week 3 – Ideation

Our client, iThrive, belives fully in incorporating teens in the process of making the games. The games themselves need to appeal to teens and help empower them, so it makes sense that we incorporate them in the ideation process. We went to a local after-school program and met with teens ranging between 13-17 years old. […]

Week 2 – Brainstroming

For this week we started brainstorming the six different constructs: curiosity, empathy, cooperation, growth mindset and zest. Since our client wanted us to include our own personal experiences in the process and incorporate what does each one means to us. iThrive also provided us with design guidelines explaining what each one of them means when […]