Week 2 – Brainstroming

For this week we started brainstorming the six different constructs: curiosity, empathy, cooperation, growth mindset and zest. Since our client wanted us to include our own personal experiences in the process and incorporate what does each one means to us. iThrive also provided us with design guidelines explaining what each one of them means when it comes to designing games. We started with “curiosity” which, based on iThrive’s guidelines, can be evoked while playing exploration type games, amongst other things.

Our plan is to repeat the brains storming process for all six constructs and move on the paper prototypes before quarters starts.

 

About the author: rkahana