Week 13 – Curiosity

This week was focused on preparing the third and final game, Curiosity. The goal of the game is to reward players for exploration and experimentation.  After talking with our client, it seems that material rewards (like gems, treasures, etc) doesn’t help the cause of curiosity. The background story of the game is that a princess […]

Week 12 – Playtesting

This week we had a small playtest session (3 teens). They played the Empathy and Growth Mindset games. When playing Growth Mindset they mentioned that the clay in the game (which you collect whenever you hit a “clay” tile) loses its value since there is so much of it. They started with avoiding the monsters […]

Week 11 – Playtest day and Growth Mindset

During this week we had some progress regarding the art for Growth Mindset and noted some minor changes needed for the Empathy game. On Saturday ETC had it’s playtest day where various guests tried out our games and gave their feedback. For the Empathy game is was a chance to test basic functions like emotion […]