During the second week of production, we focus on understanding the scientific concepts of neuron science by having a demo meeting with our clients and reading academic papers. Meanwhile we brainstormed on developing game mechanisms that could incorporate with physical facts of brain, functional purpose of crowd-sourcing and entertaining aspect of fun.
On the other hand, with the help of our faculty Jess and Ricardo, we aim to create pipelines for data and users, as well as market analysis of the demographics from the previous game Eyewire.
Production wise, we planed to start our first “sprint” section next week and have some prototypes generated for clients.