Finals

Finals And with that… we’re done! It’s been a whirlwind of a semester, and we’re very happy to say that we’re finished! We’ve learned so much this semester: We learned that kids are smart. Like WAY smarter than adults. (My working theory: biases that we develop as we grow up Read more…

Soft Opening

Week 14 We got a lot of helpful feedback from faculty during soft opening. Overall, most suggestions were nitpicking items that will help bring our experience to the next level. Most faculty felt that our world was really cute and alive, and the art style was appropriate for our audience. Read more…

Feedback

Week 12 We had a short week with Carnival occurring on Thursday and Friday, but that doesn’t mean that we stopped working! After ETC Playtest Day, we had a TON of changes to implement (see Week 11 blog) that we started to work on. We also invited faculty to stop Read more…

ETC Playtest Day

Week 11 We spent this week preparing for ETC Playtest Day. We continued to implement changes from our last playtest, working on adding in sad and happy animations for characters and more sound reinforcements. On Monday, Heather gave our artists feedback on their models and animations. She recommended meeting with Read more…

Happy Birthday Fred!

Week 9 After a much too short spring break, we returned to a very busy week. Between our last playtest before spring break and Monday, we implemented the following in our new build for the Children’s Museum Playtest Day: Sound effects Weather changing effects Walk animations Iconography Refined models Refined Read more…

Sprinting to Halves

Week 6 We’re sprinting to halves this week with three iterative builds. We’ve divvied up our interactions into the following sprints to test interactions and timing: On Monday, we demoed the first build with the dog interaction (sheltering a dog and bringing it to a dog house) and the sheltering Read more…