Michael Lu
Producer
Michael is a second year student at ETC. He is interested in game programming and how to design physical games with various input devices.
We will have self analysis as well as interview/survey for other students, to find out the motivations behind daily exercise
Based on the outcome of our research, we will build several prototypes from the questions that we would like to find answers for.
For this project, developers = playtesters! We will playtest ourselves to see if we have built the engaging experience we want.
Michael is a second year student at ETC. He is interested in game programming and how to design physical games with various input devices.
Stefani is a graduate student at Carnegie Mellon University working towards a Master in Entertainment Technology. Their interests are focused on gameplay programming, virtual reality, game design, and transformational games.
I-Tung Chiang, a designer, programmer, and traveler born and raised in Taiwan. Recently, he finished his bachelor's degree in Computer Science at Yuan Ze University and Linköping University in Sweden, where he has learned all the ability that a good programmer needed. Currently, he is a second-year student studying in the master of entertainment at Carnegie Mellon University.
Simon is a second year student pursing master degree at ETC. He is a 3d modeler who mainly focus on environment art.
Ryan is a graduate student pursing master’s degree in Entertainment Technology at CMU. He is interested in computer graphics, technical art and entertainment.
Heather’s extensive career in the games industry has included design and production of AAA next-gen console games, interactive smart toys, handheld games, research games, and web communities for girls.
Moshe Mahler is an award-winning professional innovator and storyteller whose work has been featured in attractions at Disney Parks and Resorts and shown worldwide at prestigious venues including SIGGRAPH, UIST, Comic Con, and Ars Electronica.
Ricardo serves as an adjunct faculty member at the Carnegie Mellon University's Entertainment Technology Center. He specializes in giving the students instruction and guidance in art related areas of their program.