What we do

During this pandemic, many students like us are forced to stay at home. While we may not have a constant daily schedule, we are still trying to have some daily exercise. Based on this situation, our team will focus on creating exergaming experience, that players just like us will find it engaging and willing to add it in their everyday routine.

Research

We will have self analysis as well as interview/survey for other students, to find out the motivations behind daily exercise

Prototype

Based on the outcome of our research, we will build several prototypes from the questions that we would like to find answers for.

Playtest

For this project, developers = playtesters! We will playtest ourselves to see if we have built the engaging experience we want.

Team Members

We are Team ProtoChamp, a cross-disciplinary team of students from Carnegie Mellon University studying at the Entertainment Technology Center.

Michael Lu

Producer

Michael is a second year student at ETC. He is interested in game programming and how to design physical games with various input devices.

Stefani Taskas

Programmer

Stefani is a graduate student at Carnegie Mellon University working towards a Master in Entertainment Technology. Their interests are focused on gameplay programming, virtual reality, game design, and transformational games.

I-Tung Chiang

Game designer & Programmer

I-Tung Chiang, a designer, programmer, and traveler born and raised in Taiwan. Recently, he finished his bachelor's degree in Computer Science at Yuan Ze University and Linköping University in Sweden, where he has learned all the ability that a good programmer needed. Currently, he is a second-year student studying in the master of entertainment at Carnegie Mellon University.

Simon He

Simon He

3D artist

Simon is a second year student pursing master degree at ETC. He is a 3d modeler who mainly focus on environment art.

Ryan Zhang

Technical Artist

Ryan is a graduate student pursing master’s degree in Entertainment Technology at CMU. He is interested in computer graphics, technical art and entertainment.

Faculty Advisors

Instructors from Entertainment Technology Center
Heather Kelley

Heather Kelley

Assistant Teaching Professor

Heather’s extensive career in the games industry has included design and production of AAA next-gen console games, interactive smart toys, handheld games, research games, and web communities for girls.

Moshe Mahler

Moshe Mahler

Special Faculty

Moshe Mahler is an award-winning professional innovator and storyteller whose work has been featured in attractions at Disney Parks and Resorts and shown worldwide at prestigious venues including SIGGRAPH, UIST, Comic Con, and Ars Electronica.

Ricardo Washington

Ricardo Washington

Special Faculty

Ricardo serves as an adjunct faculty member at the Carnegie Mellon University's Entertainment Technology Center. He specializes in giving the students instruction and guidance in art related areas of their program.