Our third musical concept sought to invoke the competitive nature of children and incorporate the iPads that the Elizabeth Forward School District provides its students into the gameplay. At its core, this game is a duel. A class would be broken up into 2 teams: one team playing melody and the other playing accompaniment or rhythm/percussion. On their iPads, students would have notes streaming into a keyboard or drum that they could play on. The more notes a team’s players get correct, the harder their push against the opposing team. Harder difficulties would turn a staff that would then force students to interpret notation in order to play rather than just having keys/drums light up when it’s time to hit them.