Week 13
Preparations for softs. With two more weeks to go, there is a lot to be done. However, every day more and more things are being added. As performance is an issue with the Google Daydream, we are baking the lighting and not using more than one light source per room. However, so far we have been using Airmore in order to reflect what the player sees, which also hurts the performance. Recent code structure changes allow us to focus on polishing […]