Day 5:00 PM

  • Week 4 – 09/25/2015

    The branding for our project and our team is complete. Now we’re free to focus entirely on the project at hand.

    Wallwalkers_halfsheet-1

    This week, we discussed our initial plans with our client and our faculty instructors.

    Our concept for the space can be organized into three components:

    • Social sitting areas with touchscreen kiosk tables.
      The tables would provide a comfortable place to explore the information heavy content about the university, while also creating a setting that facilitates discussion, Q&A, etc.
      This biggest concern with this portion of the design is the question of space. We will need to conduct some scale testing to see if furniture would have a negative impact on the traffic flow through the somewhat narrow space.
    • Interactive projection art installation.
      This would be a part-time attraction, displayed only after the sun sets. The projected display could encompass the entire space, turning it into a visually and physically engaging experience.
      Content for this display could be generated by the students themselves, similar to the Randy Pausch Bridge. We can take advantage of this opportunity to showcase the content creators and the interdisciplinary strengths of the university.
    • Interactive wall piece.
      This is the component that is still the most undefined.
      We know that we want to allow guests to interact with this part of the space. We also know that we want to integrate interesting technologies into it. Our team is intrigued by the idea of having multiple layers to the display, either by adding transparent screens or physical components. There have also been talks about integrating social media to add a “living” element to the space.

    As we try to narrow down ideas for our “wall,” we have been looking at other existing installations and companies.

    Quarters are next week, so we’ll be spending this time putting together the information we want to convey to the faculty, and preparing questions so we can get the most useful feedback we can. We’ll also be doing some research into the kind of hardware and supplies we might use for small-scale prototypes so that we can propose a rough budget for the semester.

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