For this week, as we only had two days, we focused on iterating the light beams.
We implement different color for the light beams so the player can easily distinguish the light beam that he or she was reflecting and the light beam that comes from the other player.
We also refined the particle system and added direct for the light beams so the player couldn’t get confused of the direction.
We also made one new demo video for soft opening and prepared to archive everything.
As showed in the picture below, the yellow light was the one that shooting at “you” and there are arrows help the player to know the direction.