CasualCore Gameplay is a game design and development project at the Carnegie Mellon Entertainment Technology Center that aims to address the polarization problem of gamers where casual gamers (sporadic and little investment) and hardcore gamers (involved and large commitment) rarely interact together.
CasualCore Gameplay aspires to create meaningful connections between these disparate gaming groups regardless of skill level, play style, and time commitment. Hardcore and casual gamers alike will play recognizable games individually, but their actions in these games will have effects on other gamers of all types. CasualCore Gameplay hopes to create a game that will not only facilitate both types of gamers, but will also unite them in a way such that their roles are dependent on one another.