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Project Improv II

Home / Our Work / Case Studies / Find an ETC Project / Project Improv II
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Project Team: Victoria Webb, Brad Patton, Lucas Seibert, Shaochun Lin, Brian Hagan, Anthony Careatti

Instructors: Brenda Bakker Harger, Drew Davidson

Spring 2006

Project Website

Project Improv II will use improvisational acting techniques to improve on the believability of characters in games through the use of non-verbal communication. Last year, the original Project Improv explored the improvisational exercise of status and its potential when applied to the interactive game space. They presented their research and a working prototype at GDC 2005. This year, Project Improv II is taking the exercise of the “To Be” lists and creating a tool which will piece together animations from a common library to generate characteristics of a given “To Be” list. This allows a designer to select a “To Be” category for his character and instantly have available animations that will intelligently express that character. This allows for greater non-verbal communication without having to generate individual animations for each interaction. We will generate a demo illustrating the potential of our tool, as well as a whitepaper exploring the potential for non-verbal communication in games and how it can be improved using improvisational acting techniques.

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