Alvin is an aspiring 3D artist proficient in modeling, texturing, rendering, and visual effects, but started to focus on VFX for movie, animation, and game since his junior year at Purdue University as an undergraduate majoring in Animation & VFX. He's highly interested in computer graphics and has learned various languages for software engineering, shader programming, and game coding. Before joining the ETC, Alvin has performed well in internship at Humanity Media & Entertainment as a video editor and VFX artist, leading the post-production of several short films and assisting various company promotional assets. He also participated in developing 3D assets and VFX in Unreal Engine for a student-led game development team: Black Swan Studios. At the ETC, he wishes to build creative and immersive experience in the form of either videos or games with a group of equally talented individuals.