Bridget is a designer interested in how storytelling and interaction shape digital experiences. She earned her BFA in Illustration from the School of Visual Arts in New York, where she gained professional experience in visual design and exhibition-related work. As her work expanded into games and interactive experiences, she became increasingly interested in UX — especially how users understand systems, make choices, and stay engaged. At the ETC, she hopes to deepen her skills in UX design and product development through interdisciplinary collaboration. In the future, she hopes to bring this perspective into both games and digital products.