Hazel is a designer interested in games and interactive experiences. She studied Media and Communication Design at Tongji University, working across brand design, digital games, and augmented reality. She enjoys building cohesive design languages that connect visuals, interactions, and storytelling around a meaningful idea. At the ETC, she hopes to become a well-rounded game designer through collaborative projects. Her goal is to bring this sense of cohesion to level and hero design. Outside of design, she enjoys photography and competitive games.
Producer, Game Designer, Experience Designer, UX Designer