Iris is an interaction designer with a background in Information Design, Art, and Technology from the Academy of Arts & Design at Tsinghua University, where she focused on game interaction design. She previously worked as a Game Interaction Designer at NetEase Games, contributing to competitor analysis and player experience optimization for games in development. At ETC, she is interested in exploring game UX across different platforms and contexts, from location-based entertainment to mobile and PC games. She particularly enjoys user research and uncovering insights from player behavior. In the future, she hopes to pursue a career in UX or interaction design, collaborating with multidisciplinary teams to create engaging player experiences.