Shay is a programmer and gameplay designer. He graduated from Fuzhou University with a bachelor’s degree in Software Engineering and has experience developing game prototypes and interactive experiences. His interests lie in gameplay mechanics, level design, and technical design, with a focus on transforming creative ideas into intuitive and engaging player experiences. He enjoys working across design and programming and exploring how technical implementation can support creative goals. At the ETC, he hopes to collaborate with multidisciplinary teams and continue exploring new ways to create distinctive and memorable interactive experiences.