Tai is a hardware engineer and researcher interested in creating novel devices for new forms of play and interaction. He graduated from Waseda University with a major in Mechanical Engineering and a minor in Computer Science and Communication Engineering. His research spans human-computer interaction, human augmentation, robotics, and interactive systems. He is especially interested in combining hardware and computational methods to create new digital and analog gameplay experiences. At the ETC, he hopes to bring these interests together through playful, tangible, and unconventional game experiences.
Programmer, Hardware Engineer, Game Designer, Experience Designer