tEAm (Interconnected Game - EA)
Fall 2013
tEAm is developing a 2D platformer game on tablet to help test a multi platform architecture (HUB), developed by the Office of the Chief Creative Officer at Electronic Arts. It is a cloud system which can be linked to games of different kinds and different platforms. Capable of sending data to and from game files, the HUB will adjust various aspects of the games linked, such as rewards, bonus stages and assets. Our goal is to build a playable game, and once a beta build is complete, it will link to the EA cloud system. Another ETC project team in Silicon Valley is working on a different game for the HUB with the same time line and similar goals. The two games will influence each other through the HUB. For example, an achievement in one game, will allow for a bonus stage in the other. Iterations on our game and the HUB will run concurrently (as they affect each other) to maximize the benefits of both products.