Traffic
Spring 2016
Team Traffic's goal is to integrate gaming as a tool into the design process. Specifically, we are creating a game in which users design cars through play. As players test drive a virtual car, the system collects car performance data. A revolutionary AI-informed software then uses the data to generate new car designs. Players can iterate their design, test it in-game, and engineer a unique car best suited for their play style. We are working closely with design researcher Mickey McManus from Autodesk and action filmmakers Bandito Brothers to explore design through gameplay. Team Members: Aiden (Kyungik) Lee, Angela (Ming) Luo, Eric Tsai, Feiran Wang, Christine (Zhaoqi) Zhu Project Instructors: Carl Rosendahl, Heather Kelley